This study aims at clarification of guidance on how children will reach a consensus of what "good motions" are and learn the motions actively in lessons for using balls in order to realize "deep learning activetly and interactively" through improving some problems. The researcher scrutinized whether the three means set by the researcher were effective through two games: ultimate frisbee and handball. In each lesson, the researcher set "spatial visions" as necessary knowledge to solve a problem. As a result, this study revealed that children analyzed their motions with their decision, and inquired about them with their friends. Further studies are required to develop teaching materials to deepen their understanding of each motion, and further studies are needed to understand teaching materials and continue doing studies.