エージェントベースシミュレーションを用いたムカデゲームにおける被験者の意思決定および学習に関する分析
広島大学大学院工学研究科研究報告 Volume 59 Issue 1
published_at 2010
アクセス数 : 1170 件
ダウンロード数 : 462 件
今月のアクセス数 : 1 件
今月のダウンロード数 : 4 件
この文献の参照には次のURLをご利用ください : https://ir.lib.hiroshima-u.ac.jp/00030582
File |
BullGradSchEng-HiroshimaUniv_59-1_Sugeo-et-al.pdf
722 KB
種類 :
fulltext
|
Title ( jpn ) |
エージェントベースシミュレーションを用いたムカデゲームにおける被験者の意思決定および学習に関する分析
|
Title ( eng ) |
Mechanism of decision making and learning of human subjects in centipede games by using agent-based simulation
|
Creator |
Sugeo Yuya
Nishizaki Ichiro
|
Source Title |
広島大学大学院工学研究科研究報告
Bulletin of the Graduate School of Engineering, Hiroshima University
|
Volume | 59 |
Issue | 1 |
Abstract |
This paper constructs an agent-based simulation model for behavioral analysis in a laboratory experiments of the centipede game using the human subjects. The centipede game is one of the games in extended forms which multiple players make decision in a predetermined order. In any game in extended forms, it is well known that the sub-game perfect equilibrium is a powerful solution concept to predict the behavior in the game. However, some experimental results are reported such that the equilibrium does not predict the behavior of human subjects, the centipede game is one of them. In the theoretical analysis approaches, it is assumed that players make decision are rational, though the decision making of human are not always rational but they make decision with the mechanism of trial and error. In this paper, a simulation model for behavioral analysis in the centipede game using artificial adaptive agents.
|
Keywords |
centipede game
agent-based simulation
decision making
neural network
|
NDC |
Electrical engineering [ 540 ]
|
Language |
jpn
|
Resource Type | departmental bulletin paper |
Publisher |
広島大学大学院工学研究科
|
Date of Issued | 2010 |
Publish Type | Version of Record |
Access Rights | open access |
Source Identifier |
[ISSN] 1347-7218
[NCID] AA11700032
|