Reconstruction of B-spline skinning surface from generalized cylinder mesh

Visual Computer Volume 26 Issue 1 Page 31-40 published_at 2010-01
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Title ( eng )
Reconstruction of B-spline skinning surface from generalized cylinder mesh
Creator
Yano Ken
Harada Koichi
Source Title
Visual Computer
Volume 26
Issue 1
Start Page 31
End Page 40
Abstract
We propose a novel method to reconstruct B-spline surfaces from generalized cylindrical meshes by skinning. Skinning is a well known surface creation technique and has been used in CAD and CG modeling. However, there are few papers which address the issue of automated creation and preparation of sectional curves for skinning. Although our method is only applicable to generalized cylindrical meshes, there are many real world objects which can be created or reconstructed by skinning. The proposed surface reconstruction method is fully automated with minimal user interventions. We have evaluated the validity of this method by reconstructing B-spline surfaces from various polygonal meshes varying in shapes and geometries. The final results show the effectiveness of our proposed method.
Keywords
Surface reconstruction
Skinning surface
Geometric modeling
NDC
General works [ 000 ]
Language
eng
Resource Type journal article
Publisher
Springer Heidelberg
Date of Issued 2010-01
Rights
Copyright (c) 2010 Springer
Publish Type Author’s Original
Access Rights open access
Source Identifier
The original publication is available at www.springerlink.com
[ISSN] 0178-2789
[DOI] 10.1007/s00371-009-0374-9
[NCID] AA10492723
[DOI] http://dx.doi.org/10.1007/s00371-009-0374-9