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ID 25633
本文ファイル
著者
Murata, Atsuo
Miyake, Takashi
NDC
技術・工学
抄録(英)
The condition under which high accuracy is assured when using an eye-gaze input system was identified. It was also investigated how direction of eye movement affected the performance of an eye-gaze input system. Here, age, the arrangement of targets (vertical and horizontal), the size of a target, and the distance between adjacent rectangles were selected as experimental factors. The difference of pointing velocity between a mouse and an eyegaze input system was larger for older adults than for young adults. Thus, an eye-gaze input system was found to be effective especially for older adults. An eye-gaze input system might compensate for the declined motor functions of older adults. The pointing accuracy of an eye-gaze input system was higher in horizontal arrangement than in vertical arrangement. The distance between targets of more than 20 pixels was found to be desirable for both vertical and horizontal arrangements. For both the vertical and horizontal arrangements, the target size of more than 40pixels led to higher accuracy and faster pointing time for both young and older adults. For both age groups, it tended that the pointing time for the lower direction was longer than that for other directions.
掲載誌名
Fourth International Workshop on Computational Intelligence & Applications Proceedings : IWCIA 2008
開始ページ
127
終了ページ
132
出版年月日
2008-12
出版者
IEEE SMC Hiroshima Chapter
ISSN
1883-3977
言語
英語
NII資源タイプ
会議発表論文
広大資料タイプ
会議発表論文
DCMIタイプ
text
フォーマット
application/pdf
著者版フラグ
publisher
権利情報
(c) Copyright by IEEE SMC Hiroshima Chapter.
部局名
工学研究科